Module 1: Introduction to Game Development
Module 2: Unity Interface and Basics
Module 3: Introduction to C# Programming for Unity
Module 4: Physics and Movement
Module 5: 2D Game Development
Module 6: 3D Game Development
Module 7: User Interfaces and Game Mechanics
Module 8: Animation and Visual Effects
Module 9: Sound Design and Implementation
Module 10: Building and Deploying Your Game
Module 11: Advanced Topics and Next Steps

1.3 Overview of the Game Development Process

Developing a game involves several key stages. Here’s an overview:

  1. Concept and Design:
    • Brainstorming the game idea and mechanics.
    • Creating storyboards and flowcharts to visualize gameplay.
    • Designing characters, levels, and challenges.
  2. Prototyping:
    • Building a simple version of the game to test ideas.
    • Identifying what works and what doesn’t.
  3. Development:
    • Coding the game mechanics, interactions, and rules.
    • Designing the visuals and animations.
    • Adding sound effects and music.
  4. Testing:
    • Playing the game to find bugs and areas for improvement.
    • Gathering feedback from users to refine the experience.
  5. Launch and Post-Launch:
    • Publishing the game on platforms like Steam or app stores.
    • Providing updates and support for players.

Activity: Think of a simple game idea (e.g., a maze game or a space shooter). Write down a few sentences about the concept and mechanics.