Module 1: Introduction to Game Development
Module 2: Unity Interface and Basics
Module 3: Introduction to C# Programming for Unity
Module 4: Physics and Movement
Module 5: 2D Game Development
Module 6: 3D Game Development
Module 7: User Interfaces and Game Mechanics
Module 8: Animation and Visual Effects
Module 9: Sound Design and Implementation
Module 10: Building and Deploying Your Game
Module 11: Advanced Topics and Next Steps

2.2 Managing Assets in Unity

Assets are the building blocks of your game. They include 3D models, textures, audio files, and scripts. Managing them effectively is crucial for smooth development.

Importing Assets:

  • Drag files (e.g., images, audio, 3D models) directly into the Assets folder in the Project Window.
  • Unity supports formats like .png, .mp3, .fbx, and more.

Organizing Assets:

  • Create folders for better organization (e.g., Models, Textures, Scripts).
  • Name your files descriptively (e.g., PlayerModel.fbx instead of untitled.fbx).

Using the Asset Store:

  • The Unity Asset Store offers pre-made assets you can use in your games.
  • Access it via Window > Asset Store or Unity Asset Store online.

Activity: Download a free asset from the Unity Asset Store, such as a 3D model or sound effect. Import it into your project and add it to your scene.