In this module, you will learn to design engaging user interfaces (UI) and implement essential game mechanics to enhance player interaction. This includes creating menus, HUDs (Heads-Up Displays), and scoreboards, as well as adding interactive elements like buttons and sliders. You’ll also build core gameplay systems such as health, scoring, and progression mechanics, all while integrating visual and audio feedback for a polished gaming experience.
Unity’s UI system allows you to create visually appealing and functional interfaces for your game.
Step 1: Introduction to the Canvas
Step 2: Creating Menus
Step 3: HUDs (Heads-Up Displays)
public Slider healthBar;
void UpdateHealth(float currentHealth) {
healthBar.value = currentHealth;
}
Step 4: Scoreboards
public Text scoreText;
private int score = 0;
void UpdateScore(int amount) {
score += amount;
scoreText.text = "Score: " + score.ToString();
}
Activity: Create a functional main menu, a HUD with a health bar, and a scoreboard to display player stats.