Module 1: Introduction to Game Development
Module 2: Unity Interface and Basics
Module 3: Introduction to C# Programming for Unity
Module 4: Physics and Movement
Module 5: 2D Game Development
Module 6: 3D Game Development
Module 7: User Interfaces and Game Mechanics
Module 8: Animation and Visual Effects
Module 9: Sound Design and Implementation
Module 10: Building and Deploying Your Game
Module 11: Advanced Topics and Next Steps

7.4 Creating Visual and Sound Feedback

Feedback enhances the player’s sense of interaction and achievement.

Step 1: Visual Effects

Use Unity’s Particle System for effects like explosions or glowing collectibles.

Trigger effects via scripts for specific events:

public ParticleSystem collectEffect;

void OnTriggerEnter(Collider other) {
    if (other.CompareTag("Collectible")) {
        collectEffect.Play();
        Destroy(other.gameObject);
    }
}
    Step 2: Sound Effects

    Add audio clips to objects (e.g., footsteps, item pickups, or damage sounds).

    Play sound effects during events:

    public AudioClip collectSound;
    public AudioSource audioSource;
    
    void OnTriggerEnter(Collider other) {
        if (other.CompareTag("Collectible")) {
            audioSource.PlayOneShot(collectSound);
            Destroy(other.gameObject);
        }
    }
      Step 3: Screen Effects
      • Use Unity’s post-processing tools for effects like screen shake or color changes to indicate damage or power-ups.

      Activity: Add visual and sound effects to your game to provide feedback for actions like collecting items, taking damage, or completing objectives.


      Summary of Module 7

      By the end of this module, you will:

      • Be able to design functional and visually appealing user interfaces using Unity’s UI tools.
      • Implement interactive elements like buttons and sliders for player input.
      • Build core game mechanics, including health systems, scoring, and level progression.
      • Enhance player experience with visual and sound feedback for a polished game feel.

      These skills will make your game more engaging, interactive, and enjoyable for players!