Sound design is a vital aspect of game development, as it immerses players and enhances their experience. In this module, you’ll learn how to import and use sound effects and background music, trigger sounds during events, manage audio sources, and create dynamic audio effects using Unity’s Audio Mixer.
To integrate audio into your game, you need to import sound assets and understand how to use them effectively.
Step 1: Importing Audio Files
.mp3
, .wav
) into the Unity Assets folder.Step 2: Adding Background Music
Activity: Add a looping background music track to your game that plays when the game starts.
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