This module introduces you to the world of 2D game development using Unity. You’ll explore how 2D differs from 3D development, learn the tools specific to 2D games, and build essential components like environments, characters, and effects. By the end of this module, you’ll have the skills to create your own 2D game from scratch.
While Unity is often associated with 3D games, its 2D tools are robust and efficient for creating platformers, side-scrollers, and puzzle games.
Key Differences:
Rigidbody
, Collider
, and Mesh Renderer
.Rigidbody2D
, Collider2D
, and Sprite Renderer
.Activity: Create a basic Unity project and switch between 2D and 3D modes to observe the differences.