Data structures are fundamental to computer science and software engineering, enabling efficient data storage, retrieval, and manipulation. In C++, data structures play a crucial role in organizing and managing data effectively, providing the foundation for algorithms and applications.
A data structure is a way to store and organize data so it can be accessed and modified efficiently. Data structures offer methods for adding, removing, and searching for data and provide performance benefits tailored to specific use cases.
Arrays are collections of elements stored in contiguous memory locations. C++ offers both static (fixed size) and dynamic arrays.
int numbers[5] = {1, 2, 3, 4, 5};struct)C++ structures allow grouping multiple data types into a single entity. They are similar to classes but typically used for simpler data groupings.
struct Point {
    int x;
    int y;
};C++ provides a standard library called the Standard Template Library (STL), which includes several useful data structures.
std::vectorA dynamic array that resizes automatically. It provides random access to elements and is generally more versatile than raw arrays.
#include <vector>
std::vector<int> numbers = {1, 2, 3, 4, 5};
numbers.push_back(6); // Adds an element to the endstd::listA doubly linked list that allows for efficient insertion and deletion at both ends and in the middle.
#include <list>
std::list<int> numbers = {1, 2, 3, 4, 5};
numbers.push_front(0); // Adds an element to the frontstd::dequeA double-ended queue that allows insertion and deletion from both ends, similar to std::vector but more efficient for such operations.
#include <deque>
std::deque<int> numbers = {1, 2, 3, 4, 5};
numbers.push_front(0); // Adds to the front
numbers.push_back(6);  // Adds to the endstd::stack and std::queueAdapters for std::deque providing stack (LIFO) and queue (FIFO) functionality.
#include <stack>
#include <queue>
std::stack<int> myStack;
myStack.push(1);
myStack.push(2);
int topElement = myStack.top();
std::queue<int> myQueue;
myQueue.push(1);
myQueue.push(2);
int frontElement = myQueue.front();std::map and std::unordered_mapAssociative containers that store key-value pairs. std::map maintains sorted keys, while std::unordered_map uses a hash table for faster lookups.
#include <map>
#include <unordered_map>
std::map<int, std::string> orderedMap = {{1, "one"}, {2, "two"}};
std::unordered_map<int, std::string> unorderedMap = {{1, "one"}, {2, "two"}};std::set and std::unordered_setContainers that store unique elements. std::set maintains sorted elements, while std::unordered_set provides faster lookups.
#include <set>
#include <unordered_set>
std::set<int> orderedSet = {1, 2, 3, 4};
std::unordered_set<int> unorderedSet = {1, 2, 3, 4};Graphs are collections of nodes (vertices) connected by edges, useful for representing networks.
Heaps are binary trees used to implement priority queues efficiently.