5.2 Designing Your Game Idea

Before you dive into Unity, outline your game concept.

Steps to Define Your Game Idea:

  1. Theme and Genre: Decide the type of game (e.g., platformer, puzzle, action).
    • Example: A 2D platformer where the player collects stars and avoids obstacles.
  2. Core Gameplay Loop: Identify the repetitive actions players will perform.
    • Example: Jumping across platforms, avoiding traps, collecting items.
  3. Player Goal: Define the main objective.
    • Example: Reach the end of the level and collect all the stars.
  4. Challenges: Plan obstacles or enemies.
    • Example: Moving platforms, spikes, and patrolling enemies.

Activity: Write a short description of the game you want to create in this course.