Before you dive into Unity, outline your game concept.
Steps to Define Your Game Idea:
- Theme and Genre: Decide the type of game (e.g., platformer, puzzle, action).
- Example: A 2D platformer where the player collects stars and avoids obstacles.
- Core Gameplay Loop: Identify the repetitive actions players will perform.
- Example: Jumping across platforms, avoiding traps, collecting items.
- Player Goal: Define the main objective.
- Example: Reach the end of the level and collect all the stars.
- Challenges: Plan obstacles or enemies.
- Example: Moving platforms, spikes, and patrolling enemies.
Activity: Write a short description of the game you want to create in this course.