5.3 Creating Your First Level Layout

Designing a level involves placing objects, obstacles, and goals in a way that is both engaging and logical.

Step 1: Planning the Layout
Use a pen and paper or digital tools to sketch the level’s design.

  • Start simple: Include a beginning, middle, and end.
  • Place key elements: Platforms, hazards, collectibles, and checkpoints.

Step 2: Building the Level in Unity

  1. Use 3D or 2D objects (e.g., cubes or sprites) to represent platforms and obstacles.
  2. Arrange objects in the Scene view to match your layout.
  3. Add visual elements for context, such as a background or environment.

Tip: Keep early levels simple to teach the player mechanics.