5.8 Testing and Refining Levels

Game testing is crucial to ensure a smooth and enjoyable player experience.

Steps for Testing:

  1. Playtest Regularly: Test each feature as you add it.
  2. Balance Difficulty: Adjust challenges to suit your target audience.
  3. Gather Feedback: Ask others to play and share their thoughts.

Activity: Create a simple level, playtest it, and adjust the layout or mechanics as needed.


Summary of Module 5

By the end of this module, you should:

  • Understand the basics of game design and level structure.
  • Be able to create collectibles, hazards, and checkpoints.
  • Incorporate player feedback for an engaging experience.
  • Have a fully playable level with interactive elements.

Next Steps:
In Module 6: Adding Polished Game Features, we’ll cover animations, sound effects, and visual polish to enhance your game. Get ready to bring your project to life!