Module 1: Introduction to Game Development
Module 2: Unity Interface and Basics
Module 3: Introduction to C# Programming for Unity
Module 4: Physics and Movement
Module 5: 2D Game Development
Module 6: 3D Game Development
Module 7: User Interfaces and Game Mechanics
Module 8: Animation and Visual Effects
Module 9: Sound Design and Implementation
Module 10: Building and Deploying Your Game
Module 11: Advanced Topics and Next Steps

11.4 Understanding Monetization

Monetizing your game can turn your passion into a source of income.

Step 1: Ads

Use Unity Ads to display rewarded or interstitial ads in mobile games:

Install Unity Ads via the Package Manager.

Integrate ads using the Unity Ads script:

using UnityEngine.Advertisements;

public void ShowAd() {
    if (Advertisement.IsReady("rewardedVideo")) {
        Advertisement.Show("rewardedVideo");
    }
}

    Step 2: In-App Purchases (IAP)

    • Implement IAP for consumables (e.g., extra lives) or non-consumables (e.g., premium skins):
      1. Install the Unity IAP package.
      2. Configure products in the Unity Dashboard.
      3. Use Unity’s IAP API to manage purchases.

    Step 3: Freemium Models

    • Offer the game for free but charge for optional features or cosmetic items.

    Activity: Add a basic rewarded ad in a mobile game for earning in-game currency.