Module 1: Introduction to Game Development
Module 2: Unity Interface and Basics
Module 3: Introduction to C# Programming for Unity
Module 4: Physics and Movement
Module 5: 2D Game Development
Module 6: 3D Game Development
Module 7: User Interfaces and Game Mechanics
Module 8: Animation and Visual Effects
Module 9: Sound Design and Implementation
Module 10: Building and Deploying Your Game
Module 11: Advanced Topics and Next Steps

10.4 Publishing Your Game

Publishing your game involves preparing it for distribution on platforms like app stores, Steam, or websites.

Step 1: Preparing for Distribution

  • Icon and Splash Screen: Design a professional app icon and splash screen. Set these in Player Settings.
  • Metadata: Write a compelling game description, choose keywords, and prepare screenshots and trailers.

Step 2: Publishing on App Stores

  • Google Play (Android):
    1. Sign the APK with a keystore file (Player Settings > Publishing Settings).
    2. Upload the signed APK to the Google Play Console.
    3. Set pricing, age rating, and publish your game.
  • Apple App Store (iOS):
    1. Export an Xcode project from Unity.
    2. Use Xcode to archive and upload the build to Apple’s App Store.

Step 3: Publishing on Steam

  • Steam Direct:
    1. Pay the Steam Direct fee and set up your game page.
    2. Upload your build, metadata, and promotional materials.
    3. Test and submit for Steam review before release.

Step 4: Distributing via Web or Custom Platforms

  • For WebGL builds, host your game on platforms like itch.io or your own website.

Activity: Publish a demo version of your game on a platform like itch.io or test the process of uploading a build to Google Play.


Summary of Module 10

By the end of this module, you will:

  • Optimize your game for performance and compatibility with different platforms.
  • Prepare and export builds for PC, mobile, and web.
  • Test your game thoroughly to ensure quality and functionality.
  • Gain an understanding of publishing processes for app stores and game distribution platforms.

This module equips you with the skills to deliver a polished and distributable game, ready to share with the world!