Post-processing effects refine your game’s overall appearance.
Step 1: Setting Up Post-Processing
- Install Unity’s Post-Processing package via the Package Manager.
- Add a Post-Processing Volume to your scene and assign a Profile.
Step 2: Common Effects
- Bloom: Adds glow to bright areas for a dreamy look.
- Ambient Occlusion: Enhances shadow details for realism.
- Depth of Field: Blurs objects outside the focus range for a cinematic feel.
- Color Grading: Adjusts colors to match the game’s mood.
Step 3: Configuring Effects
- Tweak effect parameters in the Post-Processing Profile.
- Use Volume Weight to adjust the intensity dynamically.
Activity: Apply bloom and color grading to a scene to create a vibrant or atmospheric environment.
Summary of Module 8
By the end of this module, you will:
- Understand Unity’s Animator system and create basic animation clips.
- Animate characters with cycles like idle, walk, run, and attack.
- Create smooth transitions between animations for fluid gameplay.
- Design particle effects to add dynamic visual elements to your game.
- Use post-processing effects to enhance your game’s visual quality and mood.
These skills will make your games more visually captivating and immersive for players!